3 ms·
Again... you can't copyright or patent rules of a game. I understand the OGL exists as a sort of off-hand agreement, but I am concerned as to why we all have de
by scoofy 4y ago
Again... you can't copyright or patent rules of a game. I understand the OGL exists as a sort of off-hand agreement, but I am concerned as to why we all have decided that a "game system" is somehow a different, copyrightable thing, when it is essentially a fancy way of saying "rules of a game."
I'm honestly confused by the entire situation. I remain confused as to why any Hasbro suit regarding this would not just get thrown out by a court. It seems very obvious to me that the D20 system isn't controllable, and that referencing D&D books for more details is clearly fair use.
- 93po 4y agoThe text across hundreds of books, modules, guides, maps, and other materials that describe various classes, items, spells, and other elements is 100% copyrightable, and anything that is "substantially similar" would be infringing on those copyrights. So yes, you're right, you can't copyright the real world rule for a game, but with enough existing copyrighted text, good luck describing similar rules in a similar universe with similar naming in a way that isn't substantially similar.