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Ah, the OGL is just core mechanics? I cannot imagine this being a big hurdle to videogames from now on, then. It's not that difficult to use entirely different
by the_af 4y ago
Ah, the OGL is just core mechanics?
I cannot imagine this being a big hurdle to videogames from now on, then. It's not that difficult to use entirely different mechanics in a computer RPG, and they had the details anyway. If the world/setting doesn't matter, I can't see how this can affect videogames not set in D&D worlds.
That is, I don't see video gamers rejecting a CRPG because its rules are not based on D&D. They'll get to kill monsters or whatever in Fantasyland, what does it matter that the inner workings are entirely new?
- wincy 4y agoIt might be difficult for virtual tabletop software called “roll20” to pivot away from the concept of using 20 sided dice to make decisions and determine success at an activity.