3 ms·
Perforce clients needs to talk to the server for everything. Even opening a file for editing! It's not hard to see why it can be horribly slow. On the other han
by unmole 4y ago
Perforce clients needs to talk to the server for everything. Even opening a file for editing! It's not hard to see why it can be horribly slow. On the other hand most git operations are local and are blazingly fast.
I'm not a game developer: Text files are all I care about.