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Yes, it was a contentious topic when I was working on The Division and its sequel, since it runs on a game engine that was built in house. However, even though
by dijit 4y ago
Yes, it was a contentious topic when I was working on The Division and its sequel, since it runs on a game engine that was built in house.
However, even though the games did not ship on Linux proper, the work that went in to supporting stadia had a profound effect on the games ability to work under WINE.
People often overlook Stadia as putting significant pressure on devs to support Linux, and give a lot of credit to Valve, but the reality is that both are responsible.