3 ms·
Strictly speaking, WotC didn't pull the A:NR license, they just declined to renew it when the six-year term was up. While we don't know the story, it seems a sa
by lukifer 4y ago
Strictly speaking, WotC didn't pull the A:NR license, they just declined to renew it when the six-year term was up. While we don't know the story, it seems a safe bet that the initial license was seen as a low-effort monetization of an idle property, which they didn't expect to become competition for the MtG cash cow. And while A:NR never became big enough to be a direct competitor (compared to Pokemon or Yu-Gi-Oh), I think they came to perceive minimal upside in subsidizing a successful LCG model, lest the market lose confidence in "luxury cardboard rectangles" as a speculative asset.
Netrunner has continued as a fairly successful non-profit fan cooperative [0] since, but remains in a very legally shaky position (they've been working on cutting ties with the original IP as much as possible, but if Hasbro wanted to set an example, it might not matter).
[0] https://nullsignal.games/ https://nullsignal.games/