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At one point I had a working glx(opengl using a x11 transport) setup, In short the X client(running on a remote machine) would send it's opengl stream down the
by somat 4y ago
At one point I had a working glx(opengl using a x11 transport) setup, In short the X client(running on a remote machine) would send it's opengl stream down the network and the X server would render it using it's GPU. It was pretty cool to see accelerated graphics for a program running at the far end of a ssh session.
When sgi ported gl to X11(glx) they were very careful to use only the network transparent communication paths. The idea was you would run your program on the supercomputer down the hall and display it on your badass graphics monster of a sgi workstation. The feature has only worked intermittently since then as future maintainers were not so careful.
edit: I found a guide, no idea if it still works, The feature was always rather niche and fragile.
http://whiteboard.ping.se/Linux/GLX http://whiteboard.ping.se/Linux/GLX
- QUrprUd1nCeicw 4y agoThat only ever worked for ancient OpenGL versions. There's basically no chance you can get modern OpenGL/Vulkan/Direct3D/Metal working like that.