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Not to mention graphics is way harder then web. Let's be honest... Web, which encompasses frontend and backend is significantly easier then graphics programming
by fckgnad 4y ago
Not to mention graphics is way harder then web. Let's be honest... Web, which encompasses frontend and backend is significantly easier then graphics programming.
- reidjs 4y agoEasier in terms of less math for sure, but there is still plenty of complexity with web. Async, constantly changing environment, and specific device quirks to name a few.
- seba_dos1 4y agoYou get all of that in gamedev as well.
- fckgnad 4y agoI've done both. Graphics programming is significantly harder. It's both harder to program for and harder to learn. Make no mistake, they are different, but in terms of challenge, Web is trivial compared to it. You'll get a lot more people in Highschool who know Web simply because of how accessible and easy it is and a lot less people in Highschool who know how to create a physically correct rendering engine or a realtime graphics engine. It is brutally harder.
- bessiesboobies 4y agolol
- m00x 4y agoIt depends. If you're implementing something like K8s or Spark it's just as hard as a rendering engine, and you only need one K8s and one rendering engine. These days unity, unreal, or Blender can't really be beat. If you're just working on top of a platform, it's trivial for sure.
- fckgnad 4y agoNo spark and k8s are configuration problems. Hard but you are not creating the tool, just configuring it. It's more of a dev ops /sys admin thing and, though I agree it's very hard, it's a very left field comparison IMO. With engine creation you are creating the tool. It's programming through and through. Though I can see how a lot of backend people are taking on the role of "configuring" stuff so it's hard to delineate backend programming away from it completely. Still even when taking this into account, it is of my opinion that a rendering engine is significantly harder then even K8s or spark. You are right though that with existing game engines graphics programmers are not as needed anymore.
- shkkmo 4y ago> Hard but you are not creating the tool, just configuring it. It's more of a dev ops /sys admin thing and, though I agree it's very hard, it's a very left field comparison IMO. They specifically are talking about creating the tool.
- fckgnad 4y agoThey're talking about the developers working on spark and K8? That's different. But I don't think they are talking about that. They are more likely talking about using these tools.
- pyrrhotech 4y agoWeb programming is incredibly easy in general, and gets even easier every year. Game programming is much harder in my experience. Game Engine programming is not even comparable.
- iamsaitam 4y agoYou mean creating a HTML/CSS website is easy in general. Because you can also develop games on the web and create whatever complex kind of application you can think of. Best to be precise when saying these things.