3 ms·
I worked at a small video game startup (at our peak we were around 10 full-timers). Both our Design and Art directors worked remotely from other states. It was
by asarazan 15y ago
I worked at a small video game startup (at our peak we were around 10 full-timers).
Both our Design and Art directors worked remotely from other states. It was NOT a productive situation.
It did, however, teach me that design is something that happens organically, and in collaboration over lunch, beers, etc. It can't be handed down from somebody hundreds of miles away to implement.
The same for art direction to a large degree.