4 ms·
Yep that's how a monopoly works.
by notart666 4y ago
Yep that's how a monopoly works.
- dragontamer 4y agoExcept Pathfinder is literally right there. Wizards of the Coast has no monopoly.
- trynewideas 4y agoPercentage of games on Roll20 in Q1 2014:[1] Pathfinder: 24% D&D 5E: 20% In Q4 2021:[2] D&D 5E: 55% Pathfinder 1E+2E+Starfinder: 5% Pathfinder 1E, 2E and Starfinder all rely on OGL 1.0a content. 1: https://blog.roll20.net/posts/the-orr-group-industry-report-q4-2014/ https://blog.roll20.net/posts/the-orr-group-industry-report-... 2: https://blog.roll20.net/posts/the-orr-report-q4-2021/ https://blog.roll20.net/posts/the-orr-report-q4-2021/
- crooked-v 4y agoThe problem with using those numbers as-is as an indicator of game system popularity is that Roll20 sucks for non-5e systems and a lot of people have jumped ship to Foundry VTT [1], which has much better mechanical support for various game systems. [1]: https://foundryvtt.com https://foundryvtt.com
- LordDragonfang 4y agoA someone who currently plays in four weekly games, I don't know a single person that has actually switched from Roll20 to Foundry, despite me recommending it and everyone agreeing it's the superior product in many ways. Roll20 still has the overwhelming supermajority of the VTT market, Foundry is the Linux of VTTs.
- Dobbs 4y agoI play PF2e and the entire community seems to have switched from Roll20. At least all of the DMs in the online living world I was part of, my regular games, and all of the PF2e games I see listed on various LFG subreddits.
- readthenotes1 4y agowe did, about a year ago. Some of us use d&d beyond with it, some not. I think the dungeon master prefers foundry much more than roll 20. What it took was the dungeon master saying we shall do this, a session or two to work out the kinks, and one other player who gained expertise enough to explain game play mechanics (e.g., use the x key) to the rest of us (to offload some of that burden from the dungeon master)
- Macha 4y agoSo on the official starfinder discord GMs LFG channel, of the last twenty games: Foundry: 7 Roll20: 7 Unspecified: 2 Fantasy Grounds: 1 Discord only, no seperate VTT: 1 Owlbear (never heard of this one before): 2
- john-radio 4y agoI've got to wonder how many people are just simply using Discord plus Owlbear Rodeo, or even just Discord by itself.
- sklargh 4y agoI am an Old School Essentials ref and I use Owlbear + Discord for everything. Works very well. I respect Foundry but it's too heavy for my needs.
- BryantD 4y agoThe methodology for these numbers changed in Q2 2019[1], so I don't think it's safe to compare 2014 numbers to 2021. However, Q2 2019 is well before FoundryVTT exited beta, so it is safe to look at the 2019 numbers and draw conclusions about online play: D&D 5e: 51.87% Uncategorized: 14.27% Call of Cthulhu: 9.48% Pathfinder: 6.46% [1] https://blog.roll20.net/posts/the-orr-group-industry-report-q2-2019-back-and/ https://blog.roll20.net/posts/the-orr-group-industry-report-...
- keypusher 4y agoThis rules change is aimed specifically at companies such as Paizo. Pathfinder is based on 3.5e, which was covered under the OGL, and going forward they must pay 25% of their revenue to WotC, and cannot sell any content for the system outside of printed material (no video games, etc)
- dragontamer 4y agoOnly for content Paizo makes that's based off of OGL 1.1 What's WotC going to do about all the Pathfinder books out there? Round them up and burn them? Those Pathfinder books are still licensed OGL 1.0 by Paizo.
- pessimizer 4y agoWho could possibly be claiming that WotC is going to go from house to house looking for already purchased material under a license that was entirely legal at the time? Also, all copyrights and patents are monopolies. To say that D&D has a monopoly on D&D after revoking permission for the public to create content based on D&D can't be controversial.
- crooked-v 4y agoCopyright doesn't cover game mechanics, just the specific expression of them. There are even entire game lines that mechanically recreate older editions of D&D in their entirety, all of which are entirely legal under copyright law.
- dragontamer 4y ago> Who could possibly be claiming that WotC is going to go from house to house looking for already purchased material under a license that was entirely legal at the time? Cool. So I copy Pathfinder 1.0's rules, using the license Paizo gave me in the Pathfinder 1.0 rule manual. Its almost the same system as D&D 3.5, but the license is from Paizo, not from WotC. If WotC lawyers come after me, they can pound sand. > Also, all copyrights and patents are monopolies. To say that D&D has a monopoly on D&D after revoking permission for the public to create content based on D&D can't be controversial. They gave it away using OGL 1.0. There are now game systems based off of Pathfinder (itself, also an OGL game). Does WotC's sudden revocation of the license somehow apply to my Pathfinder books? They didn't even write Pathfinder. It'd be insane for them to try to revoke my Pathfinder license of OGL.
- BlueTemplar 4y agoThat's a non-sequitur. Monopoly is about being powerful enough to engage in anticompetitive practices and the rest of the market not being able to just ignore you, which WotC certainly is here.
- Bombthecat 4y agoNetwork effect, same as no one is switching to new messagners.