4 ms·
On Safari: This requires latest Chrome or Firefox. On latest Chrome: There was a WebGL compatibility problem. Please check system settings. Yay standards?
by feralchimp 15y ago
On Safari: This requires latest Chrome or Firefox.
On latest Chrome: There was a WebGL compatibility problem. Please check system settings.
Yay standards?
- artursapek 15y ago16.0.912.63 Chrome on OSX here, works beautifully
- templaedhel 15y agoSame on windows7.
- shimi 15y agoNo go here, same chrome version...
- r4vik 15y agochrome detects if your graphics card is on some whitelist of gcards known to work with webGL. you can override (force on) this in chrome:flags I believe
- artursapek 15y agoWoah, what? Why have I not seen chrome:flags before? This is like Christmas
- YourAnMoran 15y agoThe production version of Nokia Maps 3D requires a proprietary browser plugin to run. This is an immense improvement to the right direction.
- freehunter 15y agoIt really kind of irks me when people complain about standards in a web demo. HTML5 is not standardized. These demos are no more than POCs written to show what the technology is capable of and where the organization sees themselves going forward. When you see run-the-business type web apps being written in non standard technology, then you can complain. When you see a neat toy being written in non standard technology, take it for what it is.
- feralchimp 15y agoWell which is it then? Is it a demo of proprietary technology that happens to be baked into a couple of specific web browsers and video card drivers, or is it a demo of what's possible using a (new, emerging) set of "web" standards? Because "WebGL" certainly sounds like the name of a standard to me, and very few people expect a "web" demo to care about which brand of video card they have installed. And since you brought it up, "HTML5 is not standardized" is a little disingenuous. Regardless of its ratification state, companies claim and market HTML5-ness precisely to signal their commitment to open standards as opposed to proprietary technology. Or maybe it's come to mean "anything that isn't Flash." In any case, the implicit promise there is that users will enjoy app functionality with minimal-to-zero worries about client-side configuration or component choice.
- freehunter 15y agoWell, maps.nokia.com still goes to their Javascript implementation so I'd say the WebGL form isn't the run-the-business site as of yet. WebGL has a 1.0 specification, but still is not a standard as defined by the W3C/Web Hypertext Application Technology Working Group (WHATWG). Specification is one of the steps towards reaching a standard, so WebGL and HTML5 are well on their way but not there yet. Standards usually don't care what name they're referred to as (much like 4G-advertised mobile service that doesn't actually reach 100mbps/1gbps like the standard dictates). At this point (much like with the aforementioned 4G) HTML5 means about as much as "Web 2.0" does. It's a set of competing implementations with many cross-platform features that are almost guaranteed to make it into the final standard, and a few vendor-specific implementations that are hoping to make it (if they prove their worth). Your assertion of 'Flash-like content that isn't implemented in Flash' (to paraphrase) is quite accurate in current implementations. To sum it up, the core HTML5 that companies actually market towards is all but standard (offline storage, AJAX-like content control, Canvas, etc). The really cool things that make the front page of Hacker News and Reddit and require you to be running the beta Chrome or nightly Firefox are generally things that the vendor is hoping will make the standard. Marketing is a powerful thing, but not always accurate.
- 15y ago
- rplnt 15y agoI got the same message on Chrome (15), but it disappeared after few seconds.
- Yaggo 15y agoInterestingly works with latest Webkit Nightly Build, so apparently they are doing the right thing and using feature detection.