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That may be true, but: many, myself included, live in a world where only so-so design is allowed, with many teams touching many products, often with different p
by fedeb95 4y ago
That may be true, but: many, myself included, live in a world where only so-so design is allowed, with many teams touching many products, often with different people, bad decisions, and pushing managers. Can something be done under this constraints to reduce fragility? I'm starting from a definition of it, maybe a description or measure