3 ms·
This reminds me vaguely of the Sega Dreamcast controllers. If I remember correctly, there is a hardware and software difference between pushing up on the joyst
by andrewmcwatters 4y ago
This reminds me vaguely of the Sega Dreamcast controllers.
If I remember correctly, there is a hardware and software difference between pushing up on the joystick. Edit: Or rather some games depended on some analog noise(?) that is now filtered out by modern interfaces.
It doesn’t represent `{ x: 0, y: 1 }’, but I can’t remember if that was the case because of the physical joystick, which was then remapped in software, or some other case, though I assume that’s why.[1][2]
[1]: https://github.com/p1pkin/demul/issues/392 https://github.com/p1pkin/demul/issues/392
[2]: https://github.com/flyinghead/flycast/issues/287 https://github.com/flyinghead/flycast/issues/287