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patiently waiting the macos version. i want to play the new version so bad!
by wkdneidbwf 4y ago
patiently waiting the macos version. i want to play the new version so bad!
- helf 4y agoTried it under Rosetta2 or whatever it is called?
- SllX 4y agoRosetta 2 only translates x86_64 Mach-O binaries to ARM64; you still need a Mac version.
- cyberpunk 4y agoYou can run it on m1 under x86 wine via rosetta ("wineskin") [0]. Turtles all the way down! 0: https://macresearch.org/play-dwarf-fortress-mac/ https://macresearch.org/play-dwarf-fortress-mac/
- SllX 4y agoI’ll have to take you at your word because that link sent my browser into an endless refresh loop, but that is crazy. How is Wine’s performance on an M1? Asking for a friend.
- coldpie 4y agoPretty good. Free trial of a commercial version here: https://www.codeweavers.com/ https://www.codeweavers.com/ (I used to work there.)
- wkdneidbwf 4y agoi saw someone on reddit write up getting it working repackaging the steam version it with wineskin or something like that. it was enough work that i though, “meh, i’ll wait”. i’m not going to bother with parallels or some other emulation solution. i can be patient.
- cyberpunk 4y agoIt's a giant pain in the... Urist. I did manage to get it running with some weird incantation of x86 wine though; it worked exactly once and then not again.. I then just rented a vm from shadow.tech for it instead, which works fine. Also works on linux under proton, if you have any old laptop in a drawer..
- helf 4y agoHuh. I haven’t used macs daily for a long time. So no help forthcoming on that from me lol I am curious to see how the steam version runs on older hardware. I know they have worked a lot on multi threading and 64bit. When I last played it It was still single threaded basically entirely and I had to build single or dual core systems specifically for running DF.
- philsnow 4y agoFor what it's worth, I got it working in (arm64) Win 10 on UTM on an m1 max MBP (presumably using windows's x86-to-arm translation?), it works great.
- Rebelgecko 4y agoApparently the blocker is Apple's binary notarization
- shp0ngle 4y agohuh, why is that a problem? You can do it from Linux (or Windows) nowadays, with some Rust-based thing edit: this https://docs.rs/apple-codesign/latest/apple_codesign/ https://docs.rs/apple-codesign/latest/apple_codesign/
- wheats 4y agoHas there been any word on a timeline for the MacOS Steam version?
- Octopodes 4y agoIt has not yet been addressed to my knowledge, but I'm hoping that with an additional developer on board, it will come more quickly even if it's not a top priority.