3 ms·
WoTC was pretty bad too for a while, trying to own the idea of "tapping" a card, and forcing everyone to make up their own terminology for basically the same ac
by vintermann 4y ago
WoTC was pretty bad too for a while, trying to own the idea of "tapping" a card, and forcing everyone to make up their own terminology for basically the same actions.
I think OGL came from a realization that this sort of thing wasn't good.
- trynewideas 4y ago> I think OGL came from a realization that this sort of thing wasn't good. What it was created to do, and what Hasbro is leveraging it to do, are two different things. The same thing happened with 4E/the GSL, which everyone's forgotten but was essentially the beta run at Hasbro trying to invalidate the OGL. The thing is, Hasbro doesn't even need to invalidate the OGL. They recaptured so much of the market with 5E and the OGL-agnostic, IP-friendly Dungeon Master's Guild that they could just stop publishing and supporting OGL-compatible products altogether. As long as One D&D doesn't botch things as badly as 4E, I don't think the current market would care.