2 ms·
Is this workload really CPU bound at all?
by metadat 4y ago
Is this workload really CPU bound at all?
- mrtranscendence 4y agoNot usually, but it can be, particularly when ray tracing is added to the mix. Of the three games I mentioned The Callisto Protocol is very much CPU limited (though more so with more powerful GPUs).
- KVFinn 4y agoRay Tracing is surprisingly CPU bound in a lot of games. Might just be growing pains though, something that will be fixed later.