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"scale" is a problem. It is not the same problem as "bad devs". All the indicators point to "scale". Having worked in games for almost two decades and having s
by groby_b 4y ago
"scale" is a problem. It is not the same problem as "bad devs".
All the indicators point to "scale". Having worked in games for almost two decades and having seen anything from solo dev to teams of hundreds, and the growth in between, my experience leads me to say "scale" as well.
Do you have any indicators for the "bad devs" problem? So far, you're just stating it as if it were categorical truth.