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It is worth considering that Gabe Newell quote in light of how Steam built its original install base: By strong-arming owners of retail copies of Half-Life (not
by RunSet 4y ago
It is worth considering that Gabe Newell quote in light of how Steam built its original install base: By strong-arming owners of retail copies of Half-Life (notably including players of CounterStrike, a player-created mod) and requiring them to install Steam and create an account to update Half-Life / play it online.
At the time this was as well-received as any other strong-arming.