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For anyone interested in drawing/sculpting with math, I would highly recommend this channel. There are some amazing things. https://youtube.com/@InigoQuilez ht
by metayrnc 4y ago
For anyone interested in drawing/sculpting with math, I would highly recommend this channel. There are some amazing things.
https://youtube.com/@InigoQuilez https://youtube.com/@InigoQuilez
- pdpi 4y agoWas about to link the exact same thing. For context, Inigo is one of the authors of Shadertoy.
- joenot443 4y agoIQ is the man! He’s the dev behind ShaderToy. He’s seen as somewhat of a Gandalf figure in the amateur shader dev community; some of what he produces in GLSL is light years beyond what most devs can conceptualize in a shader.
- jstrieb 4y agoI second this recommendation, Inigo Quilez is amazing! If you're interested in learning the fundamentals of some of the math he uses, I can highly recommend the CMU computer graphics course. It's free on YouTube. https://youtube.com/playlist?list=PL9_jI1bdZmz2emSh0UQ5iOdT2xRHFHL7E https://youtube.com/playlist?list=PL9_jI1bdZmz2emSh0UQ5iOdT2... The professor, Keenan Crane, puts out a ton of super interesting, high-quality research as well. His website is awesome. https://www.cs.cmu.edu/~kmcrane/ https://www.cs.cmu.edu/~kmcrane/
- beiller 4y agohttps://youtube.com/@TheArtofCodeIsCool https://youtube.com/@TheArtofCodeIsCool has been my favourite so far, and he focuses on writing shaders. This seems like the next logical step thank you for sharing!
- idrios 4y agoSo glad someone else posted this, his shader tutorials are so good!
- junon 4y agoHe's pretty much the GOAT of SDF art, and as such he created https://shadertoy.com https://shadertoy.com if you're interested in that kind of stuff.