3 ms·
> It would be interesting to see a list of unsuccessful small teams as a point of reference You can just go look at Steam indie games. Those are all small team
by freddie_mercury 4y ago
> It would be interesting to see a list of unsuccessful small teams as a point of reference
You can just go look at Steam indie games. Those are all small teams. They are mostly all failures.
The median small team on Steam generates $4,000 in lifetime revenue. 2/3rds never cross $10,000 in lifetime revenue. Only the top 10% even cross $200,000. Which is more like "barely paid salaries" rather than some kind of F-U money.
The number of small teams on indie games that come anywhere close to the success of big teams on AAA games is minuscule.