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> should pay more or less based on how much much people like doing them. Justify salaries based on supply and demand, and value creation. Reread your sentence
by mbesto 4y ago
> should pay more or less based on how much much people like doing them. Justify salaries based on supply and demand, and value creation.
Reread your sentence and think real hard about it because you're saying the same thing, you're just conflating the premise. Gaming devs ARE based on supply and demand. As one of the other comments points out, the demand is outsized relative to other developer positions (e.g. SaaS dev). Simple supply and demand tells us if the demand is higher, then the price goes down. There ya go.
> Therefore, I deserve more money than you
No one is saying this.
- triceratops 4y ago> you're saying the same thing, you're just conflating the premise I understand the effect of passion on supply. You might think I'm making a distinction without a difference but I disagree. We shouldn't normalize the idea that well-paying work has to be unpleasant. "It's called 'work' because it's not fun" is a harmful idea. > No one is saying this. Read the comment I originally responded to: https://news.ycombinator.com/item?id=34245152 https://news.ycombinator.com/item?id=34245152