3 ms·
Just so I understand correctly - the fact that the cameras are places a couple of inches in front of where you're actual eyeballs are causes a lot of discomfort
by geokon 4y ago
Just so I understand correctly - the fact that the cameras are places a couple of inches in front of where you're actual eyeballs are causes a lot of discomfort? And so you need to warp the camera feed to look like it should from your eyeball's perspective?
- andybak 4y agoI'm not sure if it's entirely due to the camera position or if there are other factors (e.g. differences between the camera optics and your eye's) but I can confirm that using a device without reprojection results in quite extreme distortion for objects closer than an arm's length. Which unfortunately includes your hands.
- ghusbands 4y agoThere's also the distance between the eyes not matching that of the cameras. And the fact that the 3d scene that isn't from the cameras does not have your eyes in the same position.