3 ms·
> I think it’s also very premature for Meta to go after the business market. I strongly disagree here. The enterprise market is relatively cost-insensitive, an
by theptip 4y ago
> I think it’s also very premature for Meta to go after the business market.
I strongly disagree here. The enterprise market is relatively cost-insensitive, and so it's a great vertical to target. The partnership with Microsoft is strategically very sound; if you can get Teams inside the Quest headset, then you can plausibly replace every lightweight Windows laptop with a Quest Pro (i.e. for road warriors doing spreadsheet/doc/email/collaboration work, not developers).
The question is, how far away are they from replacing monitors with VR displays? I suspect this generation is not the one that wins that battle (though Immersed was making this work on Quest 2, so maybe), but it plausibly could be next generation, in which case this is the correct time to be building the MS partnership.
On gaming -- we are multiple generations away from VR being more than tech demos, IMO. Beat Saber was fun, but pretty much everything else feels boring after 30 mins. I agree with your assessment that VR gaming is quite underwhelming, but I disagree that they need to win over geeks to crack the enterprise market; they just need to get Nadella on stage to provide a compelling use-case to enterprise users, talking in the enterprise language.
- mindover 4y agoWhat are advantages of a VR headset over an affordable Windows laptop? This sounds like a really odd suggestion.
- theptip 4y agoUnlimited monitors in a small, light package. Potentially much better ergonomics (unproven), float your monitors above your hammock or comfortable chair or whatever. Potentially much better collaboration, since you can be “in the room” with your team, see their facial expressions, etc.
- mindover 4y agoAlmost none of that is something road warriors from the parent comment need or ask for. Do they want to edit spreadsheets in a lower resolution, headache causing, uncomfortable headset without even seeing their hands or the keyboard properly? My guess would be no. The unlimited monitor argument is only relevant if the resolution, battery, ergonomics, pass-through, etc vastly improve. So at this stage it's still a fantasy. > Potentially much better collaboration, since you can be “in the room” with your team, see their facial expressions, etc. Seems like you are talking about some theoretical future AR or MR headset. As of today MQP can not do any of that.
- vineyardmike 4y ago> The question is, how far away are they from replacing monitors with VR displays? The Quest2 is a massive pain to use for an extended period of time, but I think it totally proves it’s possible. You can browse, use teams, anything browser related easily. I haven’t used the QPro but I imagine it’s a nicer experience (except for battery). Resolution is a concern, and IMO they should have made a high res but otherwise low spec version for the Pro. Maybe they just wanted to flex all the possible tech in research (eg the fancy controllers). The road-warrior angle is totally a real demographic and I think this could be a real win in a few generations (I say 3-5 years at current pace). I suspect it’ll first look for like the NReal Air based on using it, since it supplements an existing computer with a bigger screen. I think another demographic is the opportunity to kill the WFH desk. Any table becomes good enough, or a treadmill… or anything. When Covid started, I had to go buy a desk and monitor since I didn’t use one at home. I know lots of coworkers who lived in small apartments and had to make big compromises to wfh in their space.