3 ms·
This isn't true. OSX has handled fractional scaling better than Windows since it's been a thing, and my XDR is running at 3008 x 1692
by BoorishBears 4y ago
This isn't true. OSX has handled fractional scaling better than Windows since it's been a thing, and my XDR is running at 3008 x 1692
- andix 4y agoAs far as I know macOS (like Linux) renders always in 100% increments and then scales it down. So if you’re running a 4K in 125% it needs to render everything in 8K and scale it down. Which can require a lot of GPU power. There are way less scaling issues because of that though. Windows only does scaling well since Windows 11, before it was a mess, and before windows 10 it was practically unusable.
- BoorishBears 4y agoI've used the "Using a scaled resolution may affect performance" branded sizes (which are fractional) just fine in the past But the whole point of the approach is to support monitors like this one flawlessly compared to most alternatives. 3008 x 1692 (1/2 6k) is perfect for a 32" 6k screen