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After covid hit I stopped running the Candy Japan subscription box and moved on to making games on Roblox. I’ve had a good start with it, and want to keep impro
by bemmu 4y ago
After covid hit I stopped running the Candy Japan subscription box and moved on to making games on Roblox. I’ve had a good start with it, and want to keep improving and releasing more games.
Perhaps I’ll also try some other platforms/side projects as well to avoid getting too stuck on just one platform.
- teruakohatu 4y agoSorry to hear Candy Japan shut down. Can you share how profitable roblox games are?
- bemmu 4y agoAlthough Roblox takes about a 75% cut (to cover their Apple/Google Play fees, servers, and leaving some for profit), it’s still going a bit better than Candy Japan did. With CJ I kept even less (I think it was somewhere around 10-20%) of revenue after all the goods, shipping, packaging, marketing costs. I’m also enjoying it much more. It’s less repetitive, as with gamedev you can challenge yourself as much as you want to. I no longer have support email to respond to. And I don’t have to do icky promotional stuff as the Roblox algorithm sends you traffic as long as your game has good metrics (similar to YouTube).