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This is great. I’ve spent some of the holidays implementing a system for managing a games backlog. What did you use for the cover art and other data? I’ve been
by JonAtkinson 4y ago
This is great. I’ve spent some of the holidays implementing a system for managing a games backlog.
What did you use for the cover art and other data? I’ve been using the IGDB API (provided by Twitch? Maybe owned by Amazon/Twitch?), and it’s been awkward to use to say the least.
- arnath 4y agoI actually just pulled the images from the Xbox API. I unfortunately don’t have a generic source for game images. Does OpenCritic offer something like that?