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The LiDAR on the iPhone is limited, but fun. Commercial lidars are hella expensive (last time I looked). Looked at your sketchfab collection. Lovely work. For
by Daub 4y ago
The LiDAR on the iPhone is limited, but fun. Commercial lidars are hella expensive (last time I looked).
Looked at your sketchfab collection. Lovely work.
For those who don’t know, Sketchfab allows you to preview the mesh using the layers button. Your bread roll model is nicely detailed with quite a tight mesh.
It is possible to model anything in 3D, but for complex (organic or natural) objects, nothing beats PG. Your bread roll model I would certainly use in middle distance. However, for close up ‘her’ shots all PG acquired models fail, unless they are significantly retopologized. The outcome would be a tidy quad mesh.
Having been retopologized, I would then have to project the original textures onto the new model.
The origami RGB imformation would then have to have its lighting information removed, either in photoshop or Ali soft delighter. In this way, I would be able to independently light it inside of my compositor or 3D app.
The final task would be to cook up some kind of roughness map. Likely I would derive this from the RGB map.
For those who are interested, my link below leads to a resource that details this process.