4 ms·
I’ve work in games and simulations for over a decade and it’s almost always algorithm choice that affects performance. A very common issue is storing a bunch of
by jbluepolarbear 4y ago
I’ve work in games and simulations for over a decade and it’s almost always algorithm choice that affects performance. A very common issue is storing a bunch of values in a list and constantly searching that list when a dictionary would reduce the Big O and cut down of thousands of value checks that have to be loaded into cache.