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You think the big players don’t (didn’t) use OpenGL, Vulkan, DX, etc?
by dinkumthinkum 4y ago
You think the big players don’t (didn’t) use OpenGL, Vulkan, DX, etc?
- pjmlp 4y agoSony definitely not, Nintendo to some extent after GX, Apple only after adopting NeXTSTEP (QuickDraw 3D was their thing), Microsoft alongside NVidia and AMD design first for DX, then the features get ported into GL/Vulkan as extensions,...
- dinkumthinkum 4y agoI’m not sure what you mean but big players typically means AAA studios and they don’t create their own graphics drivers and their engines are build on top of the aforementioned systems.