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I'm not sure by what measure it failed. I'm certain Valve wasn't trying to turn the Steam Controller into a household item. It was a reasonably popular niche pr
by Sakos 4y ago
I'm not sure by what measure it failed. I'm certain Valve wasn't trying to turn the Steam Controller into a household item. It was a reasonably popular niche product and as a dogfooding item it was a wild success for the development of Steam input, which is a core reason why the Steam Deck works at all.
- dagmx 4y agoValve were definitely trying to push it, along with their other defunct products: The Steam Link and the Steam Machines. Both those products were meant to be mass adopted, and the steam controller was meant to be the best input choice for both of them.
- Sakos 4y agoSteam Machines were a miserable failure with nothing to show for it. I don't buy the "guilty by association" argument though. People liked, bought and used the Steam Controller. Steam Machines never even remotely reached that point.
- dagmx 4y agoWhether the Steam Machines were successful or not is besides the point with regards to whether valve intended it to be successful (they clearly did because they pushed very hard for it at the time) and the Steam Controller having been part of the pitch. Lots of things that arose from their steam machine project were more successful than the steam machine, including: - the steam deck - funding various Vulkan projects - funding Proton development - general Linux experience for gaming getting better (many many patches that were funded) So it’s not really meaningful to differentiate their intent just by the popularity of their product. The steam machine and the steam controllers were meant to be the every day console and valve certainly invested a ton into trying.
- waboremo 4y agoNo successful product goes on fire sale only ~3 years after release.