3 ms·
Well, all the pathfinding and at least some of the map rendering is being done server-side, and the 3D drawing is mostly offloaded to the GPU. So I would actual
by monitron 15y ago
Well, all the pathfinding and at least some of the map rendering is being done server-side, and the 3D drawing is mostly offloaded to the GPU. So I would actually be surprised if the CPU was working hard for Nav.
My guess is that a lot of the power suck during navigation comes from:
- Keeping the screen on
- Constantly reading the GPS
- Loading new map tiles, traffic data, etc over the radio
- GPU rendering at 30fps or so