4 ms·
What should really happen is putting these "designers" into the helpdesk seat. Or at the very least have them observe how people use their designs and they are
by RedShift1 4y ago
What should really happen is putting these "designers" into the helpdesk seat. Or at the very least have them observe how people use their designs and they are not allowed to interfere. It will be a painful lesson for them. But as long as these things don't happen, we will be stuck with this major suckage that is modern UI.
- kalleboo 4y agoI miss the old days when Apple and Microsoft had teams of people user testing every new feature instead of just following the whims of their designers
- speed_spread 4y agoI remember the time when we would pay for software and expected quality in return. Nowadays it's either free (sponsored by ads and or surveillance) or bundled with hardware to be abandoned when the manufacturer wants money again.
- riedel 4y agoI wonder if you could actually rather quantify date related errors by analytics. I actually booked the wrong return flight once because the date picking logic was too intelligent for me. There should be many signals pointing to this.
- andrepd 4y ago> What should really happen is putting these "designers" into the helpdesk seat. Or at the very least have them observe how people use their designs and they are not allowed to interfere. The fact that this isn't natural standard practice speaks volumes to the current state of """UI design""".
- mannykannot 4y agoMy personal experience is that a significant number would simply blame the users.
- bell-cot 4y agoGut reaction: Designers blaming a serious percentage of users are obviously working for a company with users who are a poor match for their skills. Management should "encourage" them to move on, to other companies, whose users would let them really shine.
- Zuiii 4y agoI call this the gnome affect.
- Forbo 4y agoCan't seem to find this when I search, care to elaborate?
- sidlls 4y agoAt a certain point companies employ "experimentation" (mainly A/B tests) to do exactly this. They measure dropoff and other things, and have targets, e.g., "acceptable dropoff" or whatever they might term it internally. That small amount of user loss (fraction of a percent to a few percent depending on feature/daily usage/other metric) due to a design is considered acceptable: not that they don't care, it's just not considered impactful enough to the business to matter.
- friend_and_foe 4y agoAny user who designs something like this that doesn't realize the number of mouse clicks needed to navigate this interface doesn't need to be a designer. Helpdesk experience won't save them, they're either bottom of the barrel incompetent or outright malicious. I could understand if it were something more complicated, but there's no excuse for this stuff with date pickers.
- neycoda 4y agoThis is called dogfooding, and developers have to do it all the time to make sure functionality works before deploy. I feel like designers do this minimally, or can get away with more functionality breakage or poor UX because they can make things look slick.