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Is the source code for BeamNG available? It seems like a commercial project.
by pabs3 4y ago
Is the source code for BeamNG available? It seems like a commercial project.
- codetrotter 4y agoThey have the game BeamNG.drive, and they also have something called BeamNG.tech > BeamNG.tech is an academia- and industry-oriented fork of BeamNG.drive. In content and features, it largely overlaps with BeamNG.drive, and offers additional functionality to support driver training simulators and the development of advanced driver-assistance systems (ADAS). > […] > BeamNG.tech is released under a mix of commercial and open-source licenses by BeamNG GmbH. https://documentation.beamng.com/beamng_tech/ https://documentation.beamng.com/beamng_tech/ But it’s not clear from this page if they provide source code for the commercial parts of BeamNG.tech to customers or not. I guess you’d have to contact them and ask. Contact details are at the above linked page.
- pabs3 4y agoHmm, I wonder how BeamNG can not provide source code, when Rigs of Rods is GPL and BeamNG was forked from it.
- haunter 4y ago> BeamNG was forked from it Nope. They simply started BeamNG as a commercial project, it was never a fork https://www.beamng.com/threads/the-entire-history-of-beamng-drive.85066/ https://www.beamng.com/threads/the-entire-history-of-beamng-... And they use Torque which is licensed under MIT https://torque3d.org/ https://torque3d.org/ But that’s just the graphics not the physics enginge which haven’t been released. Rigs is using Ogre https://www.ogre3d.org/ https://www.ogre3d.org/