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Reducing Code Nesting
- tibbe 15y agoThe "Maybe" monad solves exactly this problem.
- gtani 15y agoyep. for folks playing along at home http://book.realworldhaskell.org/read/code-case-study-parsing-a-binary-data-format.html#x_HR http://book.realworldhaskell.org/read/code-case-study-parsin...
- redxaxder 15y agoEvery monad solves exactly this problem.
- jrockway 15y agoSort of; it's Maybes being composed with <|> rather than with >>=. The code in Haskell is still extremely ugly, even though there's no indentation moving the code over to the right: get_user :: Cache -> Database -> Maybe Id -> Maybe Username -> Maybe User get_user cache db id name = (id >>= get_user_by_id cache) <|> (name >>= get_user_by_username cache) <|> ((id >>= get_user_by_id db) <|> (name >>= get_user_by_username db)) >>= \user-> cache_user cache user >> return user) <|> Nothing So while I like the look of this code more than I like the look of the Python, it's still shit. The problem here is not that there is nesting, it's that the code isn't well-factored. The first problem is that the function does too much. There should be two methods, one that accepts a username argument and another that accepts an id argument. The dispatching between the two types of invocation is one level of nesting that is completely unnecessary; get_user_by_id(42) and get_user(id=42) are both equally easy to read, but the latter is much harder to implement cleanly. The next problem is that the caching logic is handled in this random data lookup function, instead of some place where we can reuse the common pattern of "check cache and return, otherwise fetch, cache, and return". So let's write that: def cached_lookup(cache, object, method, key): # already cached if cache.contains(key): return cache.get(key) # not cached; lookup in database and add result to cache value = object.method(key) if value is not None: cache.insert(key, value) # we are punting on calculating the key # from the value here, but that is something # the cache could be taught to do with a # decent metaobject protocol. return value Now we can rewrite the get_user functions: def get_user_by_id(self, id): return cached_lookup(self.cache, self, 'get_user', {'id':id}) def get_user_by_name(self, name): return cached_lookup(self.cache, self, 'get_user', {'username':name}) Now the functions are separated by concern. The get_user_by_* functions do one thing: compute a cache key and ask the cache for the object. The cache is then responsible for the fetching logic. That means if we want to change how caching works (perhaps to add eviction), we only need to change one thing in one place. If we made every get_foo_by_bar function handle caching, the code would quickly become unmaintainable. So to summarize, nesting draws our attention to problems, but removing the nesting is not the solution to the problem. Neither are monads. The solution to the problem is to refactor.
- ericflo 15y agoYeah, I'll agree that the functions weren't very good. I actually had a hard time coming up with examples that didn't require a bunch of extra explanation.
- waffle_ss 15y ago"... if you need more than 3 levels of indentation, you're screwed anyway, and should fix your program." - Linus Torvalds, Linux kernel coding style (partly justifying why the Linux kernel style uses 8-space indentation) http://www.kernel.org/doc/Documentation/CodingStyle http://www.kernel.org/doc/Documentation/CodingStyle
- Jach 15y agoI was thinking of that quote too. And with Python-style OOP languages, I tend to increase that to 4 or 5... However, I never really ran into a problem with it until I started doing stuff in NodeJS and entered callback hell. The excellent Futures and Async libraries have helped reduce a lot of nested indentation, much more than getting rid of lambdas does. (And getting rid of lambdas has its own drawbacks.)
- danvk 15y agoAnother simple way to reduce nesting is to use "continue" rather than wrapping entire loops in if statements. For instance, this: for (file in files) { if (isOK(file)) { ... // nested two levels } } becomes: for (file in files) { if (!isOK(file)) continue; ... // nested only one level }
- aaronblohowiak 15y agoi vacillate between using continue/return to skip code and using indentation. It is shorter, but I find that it is not as skim-able -- (all?) other control flow is hinted at by indentation, but continue/break/return is not.
- obtu 15y agoreturn/continue/break really jump out with keyword highlighting.
- lukesandberg 15y agoThis issue comes up a lot between me and my coworker. He is very anti-nesting, and i prefer methods with single points of return. Obviously it is a balance to create readable code.
- admax88 15y agoGoto
- seliopou 15y agoThis is, in fact, a great solution in certain contexts: http://wwwens.uqac.ca/~flemieux/PRO102/goto_Rubin.pdf http://wwwens.uqac.ca/~flemieux/PRO102/goto_Rubin.pdf
- cellularmitosis 15y agoAgreed, goto can actually be a great way to adhere to DRY when dealing with a lot of similar error condition checks. Used in the right context, it's bad rap is undeserved.
- masklinn 15y ago> it's bad rap is undeserved. Its bad rap is entirely deserved. Goto is a fine tool in a few cases, but it's an awful general-purpose tool when better control structures exist, and its usage in this case — common when structured programming got its start — makes code significantly worse.
- aaronblohowiak 15y ago> Every added level of nesting is another piece of context that your brain has to keep track of. I disagree entirely. Nesting manifests the conditional-evaluation context in the presentation of the code. Without nesting, the context shifts must be held purely in the mind of the programmer (instead of offloading that storage to the layout of the code.) In dynamic languages especially, I've also found that early returns lead to more test failing while refactoring (or more bugs if the code has low test coverage.) The issue I have with named functions (as shown in the article) is that context for inner blocks must be passed through the outer blocks, which means your intermediate function signatures have some irrelevant (to the local scope) cruft. There are some rough corner-cases where nested code is far less complicated than juggling context batons.
- csomar 15y agoIt's a compromise. The end point is to improve readability and understand-ability of your code. Sometimes nesting play well. I think the author took a very simple example just for the sake of it. The reality is when you don't have alternatives, you end up with spaghetti code.
- statictype 15y agoWith early returns, there are no context shifts. You're just getting rid of contexts as and when they are looked at. So there's no question of keeping a stack of context in mind. What you say works well when you can physically see the structure in the code. With deep nesting in large functions, you can't - it's easy to get lost in it. That said, I can understand what people say about multiple returns leading to bugs in refactoring - personally, I always prefer early and multiple returns to nested code, and I've developed the habit of checking the full function for any exit points whenever I refactor it. To each his own, I guess.
- jasonlotito 15y agoThere is actual evidence to back up his original statement, and even to say that nesting increases defects. It's called cyclomatic complexity, and can be tested for quite easily. http://en.wikipedia.org/wiki/Cyclomatic_complexity http://en.wikipedia.org/wiki/Cyclomatic_complexity I wrote an article on a similar concept here: http://www.jasonlotito.com/programming/blocks/ http://www.jasonlotito.com/programming/blocks/ It covers one method I use to reduce the complexity of my functions.
- dools 15y agoReturning early is, in my experience, a recipe for disaster. Even in trivial 4 line functions I assign my return values to a variable and then return that at the end of the function. This may just be my pedantry left over from when I first studied C at university, but more than once I've spent a while trying to figure out why a return value wasn't what I was returning (from some code that had been previously written by someone else) only to find that there was a return statement on the 3rd or 4th line of the function. One could certainly argue that if a function were concise and readable and commented and all that stuff then this wouldn't be a problem, but that's not always the case and a little return statement sitting someone in the middle of the function can really throw you sometimes
- zem 15y agoreturning early is a good practice for all the guards and sanity checks you have to perform before the main logic of the function kicks in. if you use it this way, your function will visually consist of a bunch of small blocks each with a return, followed by one larger chunk of code that is the "actual" function, and where you can enforce a single return at the end.
- cema 15y agoI concur. This is how I have been structuring function bodies for a while now, and coworkers tend to easily follow the logic of both the whole function body and the "actual" work.
- cellularmitosis 15y agoI've noticed most coding style tips only make sense in concert. I'm assuming the reason you got bitten was that you were looking at a function which was several pages long (ie, you didn't have time to read the entire function before makin an edit). The early return thing is a strategy I definitely subscribe to, but I works best when you favor lots of small functions rather than few long unctions
- fleitz 15y agoYou can also place blocks of code in a list and recurse through the list until the user is found. let cacheUser user = cache.set(user.id,user) user let anonymousUser id = Some(new User()) let sourceList = [(fun id -> cache.getUser(id), (fun id -> db.getUser(id)), anonymousUser] let getCachedUser id = sourceList |> List.pick (fun source -> source id) |> cacheUser
- smosher 15y agoI've done this sort of thing to satisfy DRY in general (this kind of nesting problem is quite repetitive), and to generally make the intention more obvious. It's not so pretty in certain other languages, but still worth it. (Edit: I posted before you edited.)
- fleitz 15y agoF# always gets me in the editing mode because after I write it the first time I realize there is some built in function that makes the whole thing so much easier. I realized my match statement inside of a recursive function was just reimplementing List.pick
- smosher 15y ago(I thought it was OCaml at first... then I realized you had `null` in there which isn't what you'd want.) OCaml/F# are too convenient that way. There's a lot of library stuff that you won't always think to look for.
- wmeyer 15y agoBTW, in this case, you don't even need the first two lambda functions. You may just write let sourceList = [cache.getUser; db.getUser; anonymousUser]
- ruggeri 15y agoThat's one of the main things I like about functional programming: a lot of logicy code smells can be factored away into reusable generic functions like, in this case, List.pick. Likewise, engineers who have at least played with FP tend to be sensitive to code smell. In the absence of other, firmer data, I'm willing to loan some trust to a programmer with FP experience.
- thelastnode 15y agoFor Javascript, async.js[1] offers some good tools for different kinds of control flow with callbacks. [1]: https://github.com/caolan/async https://github.com/caolan/async
- deleted 15y ago[deleted]
- iamrohitbanga 15y agoThe following also mentions something on the similar lines http://www.kernel.org/doc/Documentation/CodingStyle http://www.kernel.org/doc/Documentation/CodingStyle
- ablerman 15y agoCyclomatic complexity has been used for decades as a measure of software quality. ( Less is better. ) Any discussion of "reducing code nesting", should include a mention of it. http://en.wikipedia.org/wiki/Cyclomatic_complexity http://en.wikipedia.org/wiki/Cyclomatic_complexity
- billrobertson42 15y agoCyclomatic complexity (CC) is good as long as it doesn't become the end-all be-all measure of code. I've run into crazy types that use it as an abusive bludgeon. Code that has low CC feels strange if you're not used to it, but there are some good reasons to like it. One of the things that I find appealing to it is that by putting things into named functions, you're better expressing your intent by giving it a name.
- ablerman 15y agoI couldn't agree more. It more important to be aware of it than to live by it. We're all adults here. ( Well, most of us anyway. ) So, as long as we understand the tradeoffs, then we can decide for ourselves when the complexity is too great.
- keke_ta 15y agoI think Stripe's code is really readable in terms of reducing code nesting. https://github.com/stripe/stripe-python https://github.com/stripe/stripe-python
- cheald 15y agoYikes. Lots of return points have always felt like a code smell to me. I've found that it tends to create surprising and frequently hard-to-maintain code. I do use early returns somewhere, but I'm rarely happy about it. For things like the first example, why not something like (in Ruby): # Returns a cached user object either by their user_id or by their username. def get_cached_user(user_id = nil, username = nil) user = cache.get_user_by_id(user_id) || cache.get_user_by_username(username) || db.get_user_by_id(user_id) || db.get_user_by_username(username) || raise ValueError('User not found') cache.set_user(user, user.id, user.username) return user end You just try all your getters, cheapest first, and when the getter returns a nil or false value, the next one will be tried. Once one is found, no more are tried. Then you just set the resulting value in your cache and return the value. One return statement, no ugly nested ifs, and your unnecessary statements never evaluate, which is what you want anyhow.
- ericflo 15y agoSigh, I knew using that contrived get_cached_user function with all those arguments would detract from my point, which is why I tried to couch it in disclaimers. My point still stands though: nesting is bad. The takeaway from your comment is that you can solve the issue sometimes by factoring out smaller more focused functions instead of returning early, as you've demonstrated.
- mitchty 15y agoI have always liked the Linux kernel coding style in this regard: Now, some people will claim that having 8-character indentations makes the code move too far to the right, and makes it hard to read on a 80-character terminal screen. The answer to that is that if you need more than 3 levels of indentation, you're screwed anyway, and should fix your program. Yes indentation != nested ifs, but in the end its about the same. I don't mind a bit of nesting, but I think Linus is onto something with >3 meaning: you've done something wrong, step away from the keyboard and think about what you've done.
- hayne 15y agoThere is some empirical evidence that excessive nesting correlates with bugs: http://franktheblue.blogspot.com/2011/04/minimize-nesting-of-if-statements.html http://franktheblue.blogspot.com/2011/04/minimize-nesting-of...
- Zev 15y agoI largely try and do the same - use return and continue early and often. Aside from the things that you mentioned, one more benefit is that doing this makes it very easy to step through code using a debugger, and see which condition is failing (rather than having to print out various conditionals, or add log statements in and recompile/rerun).
- gcr 15y agoWhy couldn't he write the first example like this? Relying on short-circuiting "or", I find this far more readable and maintainable than his final solution: def get_cached_user(user_id=None, username=None): """ Returns a cached user object either by their user_id or by their username. """ user = (cache.get_user_by_id(user_id) or cache.get_user_by_username(username) or db.get_user_by_id(user_id) or db.get_user_by_username(username)) if not user: raise ValueError('User not found')) cache.set_user(user, id=user.id, username=user.username) return user
- ericflo 15y agoThat's another great way to reduce nesting--factor it out into smaller more-focused functions. I came up with an intentionally contrived example to specifically induce nesting, but you're right that's a better way to write it.
- vog 15y agoNote that the "or" operator has some important downsides. For reducing bugs, using a COALESCE-like operator is IMHO more feasible. (see also: http://news.ycombinator.com/item?id=3415522 http://news.ycombinator.com/item?id=3415522)
- masklinn 15y agoConsidering the semantics of the method (getting a user object or identifier), I don't think that's an issue. And a falsy OR also allows for using good (and falsy) null objects instead of nulls in object-oriented languages, an ability which would be lost (and lead to more reliance on NULLs, a behavior which should not be promoted) through a stricter selective operator. The inability to trivially use null objects in conditionals is, in fact, one of the things I dislike in Ruby (where only `false` and `nil` are falsy).
- yxhuvud 15y agoCan you exemplify that inability? What is it you can't trivially do?
- cellularmitosis 15y agoI didn't realize I instinctively picked up the early return habit until I started doing iOS development, where it seems the convention encouraged by apple is nesting rather than early returning. I prefer the early return style. I generally try to put all error handling / sanity checking code up top with early returns (ie, the preconditions of the function), so that the "meat" of the code at the bottom of the function can be more concise and easier to grok. However, this requires a reading style of "first read the bottom of the function to get the gist of it, and then read all of the pre conditions above it". Unfortunately I have to explain that to my coworkers, bu when I do, they seem to understand wha I'm going for.
- billrobertson42 15y agoI prefer early returns for precondition checking too. i.e. before anything interesting has occurred. Thinking about it though, I've just realized that the early-return problem is sort of a by-product of side effects. If your function simply takes input and produces an output, and you control where side effects are applied, then early returns are far less of an issue.
- jacques_chester 15y agoGood old guard clauses. I use them for this exact purpose. The admonition to use single returns from a function arose from the days when a) GOTO was the major flow-control primitive and b) Dijkstra and others were starting to build up a head of steam on the we-should-treat-programs-as-mathematical-proofs thing. If you have a single return point out of a function, it's easier to prove various things about it. But like a lot of findings, it broke loose of its moorings in the problems of that time and floated away to lead an exciting care-free life of its own. Analysis has improved since then, but more to the point, single-return code often leads to carrying around a bunch of book-keeping variables whose only purpose it is to artificially prop up that nostrum. They do not relate to the problem domain: they add to the difficulty of understanding the code. That's why I feel single-return is a principle that is well past its glory days. Return from a function where it makes sense.
- tmeasday 15y agoDid anyone else thing that the fact that he needed to do cache.set_user(user, id=user.id, username=user.username) twice in his improved solution a bit of a giant red flag?
- Jare 15y agoIt was a red flag, but the javascript "curry" solution is like a nuclear explosion of madness. A pity, because the general idea and techniques in the article are fine, but the examples try so hard to be simple that they fail to illustrate the point: the actual "improved" versions of the code are much worse than the supposedly broken originals.
- jchonphoenix 15y agoI like the article, but changing languages on me midway without warning me kind of threw me off. Especially since I didn't notice that I was reading a different language (subconsciously, code is code) and then it kind of hit me in the face that python doesn't have curlys
- hkarthik 15y agoI felt exactly the same way. I don't know Python, but it's similar enough to Ruby that I could follow the post. I was able to grok it, but I think the points could have been made better by sticking to one language.
- erichocean 15y agoFactor (the language) seems to encourage code with very low levels of nesting -- for most words, none at all. http://factorcode.org http://factorcode.org
- emehrkay 15y agoDoes anyone else hate multiple returns? A do/while condition would satisfy this situation. or while True: if False: break in python
- prophetjohn 15y agoIt depends on the compactness of the code. If it's a large function, I try to avoid it, but 100% adherence to "one entry, one exit" kind of misses the spirit of the idiom. Something like: if (condition) return true; return false; is no less readable and sometimes more intuitive than the equivalent bool x = false; if (condition) x = true; return x;
- jimbobimbo 15y agoCode Complete book has a very good section on reducing code complexity and gives various tips and tricks with the analysis of possible outcomes. Must read for developers, I think.
- simeonf 15y agoI'm surprised Eric didn't mention the Zen of Python: >>> import this ...snip... Flat is better than nested.
- andrewflnr 15y agoI actually found the second example to be quite nice. Even in my current sleepiness-fuzzed mental state, I was able to follow it easily. It was almost refreshing. I guess that's one of the dangers of using contrived examples. Or maybe it's just proof that this is as much a matter of taste as anything.
- isntitvacant 15y agoI'm increasingly a fan of local named functions in JS, vs. pulling callbacks entirely out of scope. An example: function compile(filename, ready) { return fs.readFile(filename, make_fn) function make_fn(err, data) { if(err) return ready(err) ready(null, new Function(data)) } } Which neatly addresses the desire to retain closures, while avoiding unnecessary nesting. Also, whenever possible, I like to nix callbacks by using Function#bind: res.on('data', accum.push.bind(accum)) // vs: res.on('data', function(data) { accum.push(data) })
- ricardobeat 15y agoI tend to favor one of these for clarity: Array.prototype.push.bind(accum) [].push.bind(accum) (i realize the latter is wasteful, but arrays are so cheap that you wouldn't notice unless in a hot loop)
- masklinn 15y ago> Also, whenever possible, I like to nix callbacks by using Function#bind: There's one (and only one) non-DOM jquery method I enjoy for that sort of things, because it avoids repetition: $.proxy(Object, String) accum.push.bind(accum) becomes $.proxy(accum, 'push') I think it spells out the intent better than the bind dance. Of course, things would still be better if javascript just bound method on instance prototype lookup.
- jbert 15y agoPerl style tends to use early return and also has the benefit of being able to emphasise the control flow by using a return with a trailing conditional. I.e. return $user if $found;
- rtreffer 15y agoRegarding the JavaScript part: I often use small state machines to unroll deep nesting. You get a better state tracking, less nesting and easier error handling :-) You should give it a try....
- vog 15y agoI think the last Erlang example should be simplified further. It uses two different values of Resp to signal an error ("Error" and "{timestamp, Start, Error}"), which can be unified for more clarity: do_some_file_thing(File) -> Resp = case file:open(File, [raw, binary, read]) of {ok, Fd} -> {timestamp, now(), process_file_data(Fd)}; Error -> {timestamp, now(), Error} end, case Resp of {timestamp, Start, {ok, Processed}} -> {ok, Start, now(), Processed}; {timestamp, Start, Error} -> Error end.
- jasonlotito 15y agoI wrote two articles with the same goal, using simple rules describing when you should simplify. I also cover cyclomatic complexity, which you seem to want to describe. Regardless, the two rules I focus on: * Idents are intents to modularize http://www.jasonlotito.com/programming/blocks/ http://www.jasonlotito.com/programming/blocks/ * Comments indicate future refactoring http://www.jasonlotito.com/programming/comments/ http://www.jasonlotito.com/programming/comments/ They are both covered here:
- epper 15y agoFirst time I write in HN, but I really wanted to give my take on this. I have to say that I really feel that to get readability, over nesting too, you often should refactor a bit the code. I would in fact write the get_cached_user method by using separate methods and a @cache decorator. Every single function is very readable by itself. (I'm not fluent in python, pseudo-python follows... but you should get the idea) def cache(function_to_cache): ''' A Decorator that caches a function result ''' def wrapper(param): cache_key = function_to_cache.name + " on " + param if cache.contains(cache_key): return cache.get(cache_key) else value = function_to_cache(param) cache.set(cache_key, value) return value return wrapper @cache def get_cached_user_by_id(id): return db.get_user_by_id(id) @cache def get_cached_user_by_username(username): return db.get_user_by_username(username) def get_cached_user(user_id = None, username = None): user = None if user_id: user = get_cached_user_by_id(user_id) else if username: user = get_cached_user_by_username(username) if not user: raise ValueError('User not found') return user
- kansface 15y agoI don't think I'd want to maintain this bit of code although I'd prefer it to the mess of nesting in the original implementation. Each separate way of caching gets its own function which is ... ok I guess. Its explicit, which is pythonic, but overly verbose for multiple methods and we have to draw the line somewhere. I think decorators are complex enough that I can't immediately look at the thing and know what its doing in the same way as early returns. A closure that takes a function pointer with some introspection magic is just a lot of mental juggling. At least with your case the complexity doesn't compound and is pushed as low as possible (as per Code Complete). A final note: functions can have static members just like classes in python. fuction_to_cache.name would access the .name member of the function if such a thing existed (it will be an AttributeError? in this case). You are looking for function.__name__ I believe.
- epper 15y ago
- antirez 15y agoIt's strange that many programmers in this topic feel that multiple return points are bad. It is very clear how nesting makes code logic more complex, but why many return points are a problem at all? They don't require you to do extra work while reading or writing the code, actually it is exactly the reverse IMHO, every return point remove some possible future state. Also many times early return is an exact translation of the way we think in our natural languages: "if that is this way don't continue at all", "if this precondition is meet return that value", and so forth.
- hxa7241 15y agoIt is because it is unstructured -- in the Dijkstra 'structured programming' sense. The flow is no longer nested, so you cannot skim over -- mentally fold -- parts. It also means the effects of transformations are less 'limited'. With structured code, if you put a statement after a block it will be executed (notwithstanding exceptions, but that is a slightly different matter...), no matter what is changed. But if you have returns, breaks, etc. that structural condition is lost. If you have a function with a statement, or block, at the very end, to clear something up or something, but then someone puts an early return in, the clear-up will be missed. There is a certain error-proneness there. The best use of the early-return pattern ('replace nested conditional with guard clauses' in the Refactoring book) is where that is the only thing going on in the function. So you are effectively reading/understanding the whole thing as an 'early-return function'. (And software is very different from natural languages. When you look at software what you see is not language, but a machine. And it has a particular hierarchical structure.)
- Rusky 15y agoMentally folding sections of code is easier with multiple returns- the code that satisfies the conditions established by the early return is just the rest of the function, rather than until the denesting point you have to look for. RAII, GC, and/or try/finally solve the "error-proneness" of early returns, and in a language like C you can simulate that with a simple (good use of) goto.
- hxa7241 15y agoThere is something wrong about this. Code is a tree, code is about nesting. If you do not like nesting, you do not like code. Code is not 'text'. You do not read code top to bottom like text. Code has a structure, and you read that structure. And if an example of 'improvement' doubles the line count, you have a pretty good indication you are doing something wrong. What seems to have happened is a small piece of advice has been taken too far. The early-return shortcut is reasonable. It is indeed advocated by Fowler and Beck (who deserve some trust) -- they call it 'replace nested conditional with guard clauses'. But that is something very particular. It does not suggest removal of all nesting in general.
- Rusky 15y agoJust because code is a tree doesn't mean a deeper tree is better than a shallower one.
- webreac 15y agoDepth of code nesting can be reduced using many syntactic tricks. You have shown the use of multiple return. This trick is generally considered as a hidden goto (go to the end of the function). 'GOTO considered harmful' is practically biblical law amongst many programmers, but it's worth remembering that he made that statement in the context of an argument with Donald Knuth. Knuth won: (http://pplab.snu.ac.kr/courses/adv_pl05/papers/p261-knuth.pdf http://pplab.snu.ac.kr/courses/adv_pl05/papers/p261-knuth.pd...) Strict application of usual "good" coding conventions works well in most of the cases, but always results in poor code for the remaining cases. I think a relaxed application of coding conventions would be better, but in case of code review, this requires a lot of efforts to explain why the not compliant code is cleaner. Writing code compliant to coding convention is frustrating, but is often easier than to convince stupid bosses. The compliant way to reduce code nesting is to create small functions (with a single return), even if they are called only once.
- Karellen 15y agoOne thing I like about early returns/continues, as opposed to nesting, is that when you're collaborating with people the diffs are much easier to read and make sense of. You practically never re-indent code. OK, with changes in nesting you could just use a whitespace-free diff, but then you can't just apply/commit it. If you apply it, you have to reindent before committing. (This is tricky in python.) Alternatively, if you get a full diff, you have to apply it and then extract a whitespace-free diff yourself in order to read the actual changes properly.
- joeyh 15y agoThis is why I've become very fond of a little advertised part of haskell: the where clause. Every function can have its own little library of subfunctions, without polluting the toplevel namespace. Whenever code starts getting complicated, I break it out into a subfunction in the where clause, which means I give it a name, which makes my code more self-documenting, and incidentally keeps the indentation level sane. Breaking things out into lots of little functions like this often makes it apparent when the function in the where clause is more generic, and does belong at the toplevel, and then the code is already separated into a function that's easy to move out of the where clause (closures do mean additional parameters sometimes need to be added, but the compiler will make sure you get this right). The other nice thing haskell brings to the table, which would be more helpful in the first example given, is the ability to write your own control flow functions. For the first example, which keeps trying different actions from a list until one succeeds, and returns its value, I would write a generic function to do that. Its type signature would be: firstM :: (Monad m) => [m (Maybe a)] -> m (Maybe a) Of course, I don't need to write that function.. I can just paste the above type signature into Hayoo, and get directed to an existing implementation: http://hackage.haskell.org/packages/archive/darcs/latest/doc/html/Darcs-Utils.html#v:firstJustM http://hackage.haskell.org/packages/archive/darcs/latest/doc... If I did need to write firstM, I'd feel special to have been the first to think up such a generic and useful function. So it's win-win-win all the way. :) Anyway, the code to use it would look something like this: get_cached_user uid name = fromMaybe nouser <$> find where cache a = do r <- a cache_set_user uid name r return r nouser = error "user not found" find = firstM [ cache_get_user_by_id uid , cache_get_user_by_username name , cache $ db_get_user_by_id uid , cache $ db_get_user_by_username name ] As another example of this refactoring of control flow, looking at the cache function above I realized I've written those three lines several times before. So I just added this to my personal library: observe :: (Monad m) => (a -> m b) -> m a -> m a observe observer a = do r <- a observer r return r (I seem to be the first person to think of this function.. yay!) With this, the "cache" function can be written as just cache = observe $ cache_set_user uid name
- cthree 15y agoUnfortunately the logic of this article is ass-backward. Multiple return paths involve jumps and make compiler jump and stack optimizations very difficult. What is easier to read and follow for a person does not always produce good instructions for a computer to follow.