5 ms·
I have this same problem with mercurial. Is there a better alternative for source control of large files?
by paulhauggis 15y ago
I have this same problem with mercurial. Is there a better alternative for source control of large files?
- hemancuso 15y agoI hear perforce is the go to solution for people who really need this. Or dedicated media asset management solutions.
- Jach 15y agoWe recently finished migrating a >6 year old project from perforce to git, splitting out a horrible bloated thirdparty/ directory full of binaries into its own git submodule to eventually be replaced by something sane(r) like Maven or Ivy. I hear subversion is Good Enough for large file dumps, and I'd rather use that through a git interface than its own. p4 and git-p4 are both pretty awful I think after using them. Of course the general response to source control of large files is "don't do that!"
- forrestthewoods 15y agoPerforce is expensive ($740 per user) but I can't imagine using anything else. Just about every major game studio uses it to the best of my knowledge.
- Corrado 15y agoJust be aware that Perforce is a server based system and not really on-par with Git/Mercurial. I'm forced to use it at work and while it works great for storing large binaries (images, movies, etc.) it sucks for daily use, IMHO. At least compared to a modern DVCS.
- spicyj 15y agoThe extension "kbfiles" may do what you want: http://kiln.stackexchange.com/questions/1873/how-do-you-use-kbfiles http://kiln.stackexchange.com/questions/1873/how-do-you-use-...
- durin42 15y agoYou don't want kbfiles - you want to install hg 2.0 and just use the bigfiles extension included with the download. It's based on kbfiles, the kiln folks helped upstream it.