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The only google results about Populous and the Dreamcast refer back to this HN post and a comment-less Reddit post or two linking to the same repo. Mysterious.
by Sakos 4y ago
The only google results about Populous and the Dreamcast refer back to this HN post and a comment-less Reddit post or two linking to the same repo. Mysterious. It doesn't look like Populous ever got a Dreamcast release either.
edit: Oh, I dug around for LemonHaze and found this twitter post https://nitter.mint.lgbt/i/status/1607154272612896769 https://nitter.mint.lgbt/i/status/1607154272612896769 I think the title of the HN post is erroneous. It seems to be an unreleased Pocket PC port, which makes way more sense.
edit2: The source for the code seems to be https://en.sega-dreamcast-info-games-preservation.com/liste-des-codes-source https://en.sega-dreamcast-info-games-preservation.com/liste-... where it's titled as "Source code of Populous for the Pocket PC system (Unreleased Windows CE Version)" Apparently WinCE games can be ported to Dreamcast too?
- tiernano 4y agoDreamcast ran windows ce, so it would be easy (ish?) to port it.
- helf 4y agoThe Dreamcast didn’t come with CE. There was just a version that could be used /with/ the DC. For some reason people equate “compatible with Windows CE” stickers with “runs Windows CE when you turn it on”
- safety1st 4y agoAccording to segaretro.org the Dreamcast did actually run an "optimized" version of WinCE (painful acronym) with DirectX. Some games ran on top of it but most ran a different OS that actually booted off of the game disc. https://segaretro.org/Windows_CE https://segaretro.org/Windows_CE
- helf 4y agoFrom that link: “ In the end, Sega chose to go down a different route than what was originally planned - bundling simple operating systems within the discs themselves. Running games through Windows CE was still an option for developers, but most games used Sega's proprietary software instead. The limited adoption of Windows CE is often blamed on console programmers lacking the experience to deal with the OS, and a lack of advantages that Windows CE offered over the competition.” It doesn’t by default boot to CE. It /is/ an option though. But it doesn’t boot it from an internal ROM.
- djmips 4y agoOr having the experience to not want to deal with that OS
- Firmwarrior 4y agoYeah, what an odd decision. I did a lot of work on CE back in the day, and I'm not a pro game dev by any means, but I don't know what advantage it would offer over any SDK that abstracted the hardware a little CE was a very lightweight OS that was mostly nice for making it easier to port drivers and apps from one embedded system to another Maybe Sega had some vague plans to turn the Dreamcast into a multipurpose family computer?
- helf 4y agoConsidering it had a modem, could have an Ethernet module added, had official Web Browser Discs, had official Keyboard and Mouse accessories (I have all of these except the darn Ethernet module)… I think they were. Or at least a “web TV” -esque plan. It had a ton of potential. The hardware is still fast enough to do basic browsing etc without issue if it had an updated browser.
- Grazester 4y agoIt should be noted that the Dreamcast doesn't have any built in OS. Windows CE libraries were booted of the GD-Rom discs.
- numpad0 4y agoI think it’s reasonable to assume what is on the box comes in the box. It’s not very intuitive that CE is merely available as an SDK option, and that it is only included in the boot media if developer wishes to do so. Also slightly disappointing that it could have been the first console that don’t need to go through reset/reboot when changing games, though that would have been too ahead of its time.
- helf 4y agoI would agree if the sticker on the box didn’t say “compatible” :p
- ThrowawayB7 4y ago> "Apparently WinCE games can be ported to Dreamcast too?"* My memory is fuzzy but that seems doubtful. Windows CE for PocketPC had implementations for Windows' windowing system but IIRC Windows CE for the Sega Dreamcast did not, under the assumption that the game developer would be going straight to DirectX to manage the display.
- ZiiS 4y agoWindows CE was on the CD for Dreamcast games. You could use image Builder to choose what was included. However Populous is fullscreen and dose not use any Window's UI.
- mattl 4y agoDreamcast has a little Windows CE logo right on the front but I never knew to what extent that meant much
- ac29 4y agoThe credits also reference Pocket PC: CString theCredits[50]; theCredits[0] = "POPULOUS"; theCredits[1] = "FOR THE"; theCredits[2] = "POCKET PC";