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With devs split between local and remote workers, it depends a lot on the office setup, unfortunately. A previous office I've worked at had rows of benches (a
by damncabbage 15y ago
With devs split between local and remote workers, it depends a lot on the office setup, unfortunately.
A previous office I've worked at had rows of benches (a common setup, at least for us over here in Australia). It wouldn't have been feasible for a local guy to talk to a remote dev with a headset with that setup. We had local guys working on a project pre-book and crowd into conference rooms to talk with the remote guys in India. Definitely a little sub-optimal.
(The place was Yahoo!, which may explain a few things.)
- JoeAltmaier 15y agoCan't visualize. What situation prevents you from plugging a headset into your laptop? Was it a privacy issue? Anyway our 'local guys' in Mt View are all in the same room, and are almost always headset-on and available. It takes some discipline, sure.
- damncabbage 15y agoLess privacy, more not wanting to annoy your neighbours sitting a meter away either side. (No music playing, which amplifies the negative effects of one-sided phone nattering.)
- JoeAltmaier 15y agoDang. Sounds pretty crowded. It might actually be better to send the folks home, and provide them all with headsets - at least they could collaborate with one another!