2 ms·
Viewers are far from the only problem here. Indeed, part of is us, the nerds. One giant thing that has changed since 2000 is how people consume media. The numb
by wpietri 4y ago
Viewers are far from the only problem here. Indeed, part of is us, the nerds.
One giant thing that has changed since 2000 is how people consume media. The number of movie tickets sold peaked in 2002. [1] It's a declining market. DVD sales are even worse, down by 90% or more. [2] And perhaps worse yet, shifting video to the internet changed expectations from theater- and DVD-style pricing to free and/or all-you-can-eat pricing. All that plus YouTube and expanding video games created massive competition for entertainment dollars, further diminishing the competitive advantage of long-form film.
Given that it's not shocking that movie funders have generally become risk averse. Or theatergoers, really. The comparative effort between picking something cromulent off Netflix and hauling over to the mall means people are going to be less likely to take a gamble on a film than they were 40 years ago. And that's not going to change much.
So instead, I think we people in tech need to figure out better ways to fund and distribute good movies. That, or accept that the good stuff will be happening mostly in places other than the silver screen.
[1] https://www.the-numbers.com/market/ https://www.the-numbers.com/market/
[2] https://www.wired.com/story/why-do-dvds-exist/ https://www.wired.com/story/why-do-dvds-exist/
- imbnwa 4y agoThe Last of Us Part I & II are better than most feature releases in the 2010s. I'm sure there are other games on that level as well.
- imbnwa 4y agoI've read that the decline of DVD sales are the precise reason for much of the monoculture in feature releases since you could re-coup much of the budget of e.g. rom-coms, which were plentiful in the 90s and 00s.