4 ms·
The absolute brilliance of this entire system is how Steam / Valve deals with the Deck hardware. Because you might think, at first sight, it just downloads the
by mindcrash 4y ago
The absolute brilliance of this entire system is how Steam / Valve deals with the Deck hardware.
Because you might think, at first sight, it just downloads the Windows version of a game on the Deck which it the runs through its Wine-based but very optimized Win32-to-Linux layer called Proton (https://github.com/ValveSoftware/Proton https://github.com/ValveSoftware/Proton) and that's it right?
Well, that's actually wrong :)
Valve learned a lot when they added MacOS support to Steam and they did the same thing for Linux and especially Linux on the Deck.
When you install a game through Steam on the Deck it downloads a package made available by the developer for the Deck whenever possible. So the "Verified for Deck" games could also very much be "optimized for the Deck" games which means:
- They can have a UX completely optimized for the Deck (looking at you, Rimworld)
- They can contain models, shaders and textures especially optimized for the AMD APU
And last but not least:
- While the developer - ofcourse - is just able to test and deliver the Win32 binary on Proton and be done with it (looking at you, Elden Ring) they can also create a specific Linux binary optimized for the AMD APU in the Deck!