5 ms·
I'm struggling to find a use case where entertainment and "profitable market place" don't collide therefore turning it into work. Once there is real value on t
by arlcode 4y ago
I'm struggling to find a use case where entertainment and "profitable market place" don't collide therefore turning it into work.
Once there is real value on the table won't its extraction be optimized as hell by a small group of determined "entrepreneurs".
It seems that my (casual Gamer) position will always quickly turn into "customer" in this case. Then it's just a plain old microtransaction (for varying sizes of micro) game.
Many people enjoy those (weirdly enough) but once again blockchain adds little.
- ikt 4y agoIn this case it seems like it's just an online version of magic which retains the card trading: https://godsunchained.com/ https://godsunchained.com/
- Zanfa 4y agoIt can't be a very good game given their main selling point on the landing page is the fact that you'll get paid to actually play it.