4 ms·
> On-chain games? I don't want to feel like I'm in a laggy casino, I just want to blast zombies with a rocket launcher and I can already do that perfectly fine.
by simonmales 4y ago
> On-chain games? I don't want to feel like I'm in a laggy casino, I just want to blast zombies with a rocket launcher and I can already do that perfectly fine.
Haven't played any, but I am fan of crypto as a currency.
I _think_ the appeal is the rewards earned (whatever token on offer) can be traded outside of the game ecosystem. So people might feel like they are earning real money.
Just an assumption.
- blueboo 4y agoIf it’s fungible and you can trade it in the open market, yes, it feels like real money because it is a few clicks away from converting to real money. So it’s gambling. It’s just gambling—and/or “play to earn”—with all the toxic incentives that brings. The enthusiasm is in this space is just a race to leverage to relative lack of regulation of this form of gambling.
- arlcode 4y agoI'm struggling to find a use case where entertainment and "profitable market place" don't collide therefore turning it into work. Once there is real value on the table won't its extraction be optimized as hell by a small group of determined "entrepreneurs". It seems that my (casual Gamer) position will always quickly turn into "customer" in this case. Then it's just a plain old microtransaction (for varying sizes of micro) game. Many people enjoy those (weirdly enough) but once again blockchain adds little.
- ikt 4y agoIn this case it seems like it's just an online version of magic which retains the card trading: https://godsunchained.com/ https://godsunchained.com/
- Zanfa 4y agoIt can't be a very good game given their main selling point on the landing page is the fact that you'll get paid to actually play it.
- imustbeevil 4y ago> the rewards earned (whatever token on offer) can be traded outside of the game ecosystem. This is vaporware though, real game companies will never create content for tokens they've already sold. The only game I know of that had anything like this was GW Hall of Monuments giving some kind of bonus in GW2, and that obviously didn't require a blockchain, because the company running the game has your account data in a database. And obviously no third party company would ever develop content for a token they didn't sell. It seems like a lot of the blockchain stuff is like "You give me USD and I give you this stupid dream", instead of looking at it from the other side "why do you want my USD?"
- coffeebeqn 4y agoPeople pitching this universal game currency or items have no freaking idea how games are designed or balanced. It’s a ridiculous idea