4 ms·
Game publishers could follow the example of books. They used to price discriminate based on time, with ebooks they had to rethink their strategy. $15-$35 for do
by rubinelli 15y ago
Game publishers could follow the example of books. They used to price discriminate based on time, with ebooks they had to rethink their strategy. $15-$35 for downloadable-only, $50-$70 for downloadable + physical games, maybe even higher for collector editions, would probably work well.
- teamonkey 15y agoI'm not sure. Games publishers have been at this for many years yet, they've experimented with price points, different forms of DRM and various online strategies. I don't think there's any real evidence that cutting price affects price in any major way. Entertainment products are fairly price-inelastic* and collectors' editions are almost Veblen goods. *Although they obviously respond well to sales and temporary price drops, permanent price cuts don't seem to help much.