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I am not a user of Pico8, and probably never going to use this app, but wanted just to comment on usability. Judging by demo videos, I think that the UI is not
by codedokode 4y ago
I am not a user of Pico8, and probably never going to use this app, but wanted just to comment on usability.
Judging by demo videos, I think that the UI is not very efficient. For example, let's count how many gestures an user has to make to add an oscillator and connect it to a speaker:
- click "+"
- carefully read the menu, locate and click "oscillator"
- maybe drag the oscillator to a desired location
- click "+"
- carefully read the menu, locate and click "cable"
- drag the cable to the oscillator
- catch another end of the cable, which is swinging and trying to escape from your mouse cursor
- drag it to a tiny speaker's socket
This takes too much time. I believe the UI can be significantly improved. Or maybe this can be turned into a game where the devices are playing against you, jump and crawl trying to escape from you (but you can bind them with cables), and so on.
Also, "+" button is too close to a trash button, and it is easy to accidentally click it.
- conradfr 4y agoOh this is a trash ... I thought it was a keyboard icon that would allow me to setup a midi keyboard but was non-functioning. Yeah adding a cable is a bit frustrating instead of just adding one when you click on a jack input (like in Reason IIRC).
- johanpeitz 4y agoThanks for the feedback, appreciate it. I can totally understand where you’re coming from, but the program is not designed to be efficient. I think of it more as a toy, or and interactive machine that you can figure out how it works. The fact that you can make loops and beats with it is almost a bonus.