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I think self-pwning by running executables downloaded from torrents/shady websites might be a common way people get hacked. A while back I was talking to a bunc
by abhaynayar 4y ago
I think self-pwning by running executables downloaded from torrents/shady websites might be a common way people get hacked. A while back I was talking to a bunch of software developers and even they were not convinced that you can get hacked by running games from torrents. What's worse is people also run that stuff as administrator, and then ask their anti-virus to ignore it.
- rl3 4y ago>A while back I was talking to a bunch of software developers and even they were not convinced that you can get hacked by running games from torrents. Untrusted executable code that's expected to be a modified version of the real thing, making hash-based assurances impossible in most cases. Sounds secure to me. /s It's kind of sad, in the days prior to torrents security used to be reputation-based. Not to mention a dynamic where reversers look at each other's work. Since the advent of torrents and with just the sheer amount of games now, I imagine that's suffered quite a bit. Some forms of DRM are arguably malware in and of themselves, so it's ironic that attempts at bypassing that end up as a vector for serious malware. What worries me is since Steam opened its floodgates, theoretically lesser-known titles could be vectors for malicious code. Or heck, even larger titles. What assurances are there, actually? Trust in the publisher and developer is about it.
- intelVISA 4y agoLast I checked a decent amount of games on Steam ship with malware like Denuvo so you're probably right.