7 ms·
PicoCAD – A tiny modeller for tiny models
- stinkythrowaway 4y agoThis is really neat. Is there any ability to animate within picoCAD? I see you have some rotating images.
- johanpeitz 4y agoA spinning gif is the main export function in picoCAD. Check the #picoCAD hashtag for some amazing models built by the community. Animation is not built in, but you can exploit the fact that some function still work while exporting those spinning gifs to get some change. Ie undo movement, apply new textures, etc
- cuoco 4y agoI just checked your other apps on Pico8, how do you even get this good?
- johanpeitz 4y agoHeh, thanks! I’ve been making games for 30 years and had a lot of practice. I’m a massive fan of fully integrated dev environments and started with AMOS on the Amiga, used flash A LOT, and now pico8. Having all tools in the same place fit me personally very well and I’ve learned to tackle the trade offs efficiently. I guess all the time spent is paying off.
- bobsmooth 4y agoCute
- pronlover723 4y agoexport to gLTF? Then you can use the model-viewer tag https://modelviewer.dev/ https://modelviewer.dev/
- johanpeitz 4y agoThere’s a built in exporter for OBJ/MTL, and the base format should be fairly easy to convert in to anything if you’re up for it. :D
- xwdv 4y agoI’m trying to understand, could these pico models be used for low poly games?
- Scalene2 4y agoThey can be used for pretty much anything that 3D models are used for.
- GaryPalmer 4y agoyeah but if you are really in need for low-poly models I see no reason why you wouldn't use regular 3D software. The interface of this is tiny as it runs on PICO-8.
- mattigames 4y agoYeah but with this you can integrate it inside a low-poly game itself, make it easy for players to create new scenarios and characters.
- johanpeitz 4y agoSome of the feedback I’ve received for picoCAD is that for people who aren’t accustomed to modelling find it really easy to get started. The constraints and the restrictions makes it a bit easier to focus on the fundamentals
- ezconnect 4y agoThis is for people who don't have time to learn the complicated UI of a regular 3D software. There's a lot of them.
- johanpeitz 4y agoYes! picoCAD comes with an exporter that can export to MTL/OBJ which can be imported anywhere basixally
- leetrout 4y agoReminded me of Block Bench which I saw a thread on a couple weeks ago: https://news.ycombinator.com/item?id=33845291 https://news.ycombinator.com/item?id=33845291
- EamonnMR 4y ago"rich with constraints" is a wonderful turn of phrase.
- johanpeitz 4y agoHello! I’m the creator of picoCAD - thanks for the nice comments. Happy to answer any questions about it if you have any. If not, feel free to check out my patreon! :D https://www.patreon.com/johanpeitz https://www.patreon.com/johanpeitz
- mihaaly 4y agoNeat! But wouldn't it more appropriate calling it Pico 3D Modeler, or such?
- johanpeitz 4y agoThanks! Not sure I follow regarding the name. It is a cad program, it is tiny, it is built with pico - picoCAD! :)
- mihaaly 4y agoI seen it is more like a 3D shape modeler, less of a CAD program.
- spot5010 4y agoHi, I’m looking for a simple cad software for visualizing how my home interior would look like with some remodeling. Wondering if this is a nice tool to use? Thanks!
- johanpeitz 4y agoNot really, I think you would have more success with sketch up or similar
- arcanemachiner 4y agoCheck out SweetHome3D.
- naasking 4y agoAlso check out FreeCAD with the Arch plug-in.
- artificialidiot 4y agoI never thought I would feel nostalgic about j2me. So cute.
- woolion 4y agoPicoCAD is really great. Besides really boosting the lowpoly aethetics, it also managed to get me into Blender, which multiple day-long tutorials failed to do so. The limitations coupled with the approach are really a great learning help. There are modelling Jams consistently going on itch.io and some people have become real Masters at it. Johan Peitz's Twitter often repost some great ones. Last note/full disclosure: Johan Peitz is also really nice, I was a beta-tester on PicoCAD :-)
- quitit 4y agoSeems like a great way to teach the foundations of primitive based 3d modelling and uv mapping to kids.
- stavros 4y agoWow, this is delightful. How do you even do something like this on PICO8? I imagine the constraints of the platform will be an issue for the development of features down the line, but sometimes that's a good thing.
- johanpeitz 4y agoIt’s a combination of things I guess. The 3D renderer is one bit that it complicated in itself, but most of the code is actually UI.
- dukeofdoom 4y agoMade do a tutorial on how to use the models with pygame. Would be really appreciated by lots of kids learning to make games.
- gregjw 4y ago$3.99, what an absolute bargain.
- ihaveone 4y agoWow I love this
- j-kent 4y agoI for one love the PS1 / GBA 3d vibe. Great work!