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That's not true either. The only notable example you can come up with is Google Chrome. And let's not sit here and pretend that Google was what all the designer
by jhatemyjob 4y ago
That's not true either. The only notable example you can come up with is Google Chrome. And let's not sit here and pretend that Google was what all the designers were copying. Google's design has always been that terrible flat stuff. Google Chrome's icon, for some reason, used the "realistic" design for only 2 years before changing it to match the rest of the company's icons.
The "wider industry" was copying Apple. Tons of icons changed from "realistic" to "flat" in 2013, which was a direct reaction to iOS 7.
- fredoralive 4y agoYou're forgetting stuff like Metro, introduced with Windows Phone 7 in 2010 (then infamously Windows 8), and Android was getting flatter from around 4.x in 2011. The trend was definitely moving towards flat UI, and people really were criticising Apple for not following it. Apple wasn’t really a leader in this stuff, certainly not on an OS level.
- deleted 4y ago[deleted]
- jhatemyjob 4y agoYou gotta be kidding with the Windows Phone example. It was always irrelevant. And Android at the time was an iOS knockoff.
- eightysixfour 4y agoTo think the Metro Design language didn’t influence tech design would be a mistake. The evolution from Zune, to WP7, and W8 clearly influenced Material and other flat design.
- deleted 4y ago[deleted]