4 ms·
My first exposure to the concept of this kind of procedural generation was with the game Elite and how it created different galaxies. With such limited capabili
by travem 4y ago
My first exposure to the concept of this kind of procedural generation was with the game Elite and how it created different galaxies. With such limited capabilities available it was eye opening to see the creativity that was unleashed.
See https://www.theguardian.com/books/2003/oct/18/features.weekend https://www.theguardian.com/books/2003/oct/18/features.weeke...
- lowercased 4y agoI think Archipelagos https://en.wikipedia.org/wiki/Archipelagos_(video_game) https://en.wikipedia.org/wiki/Archipelagos_(video_game) and Sentry/Sentinel https://www.c64-wiki.com/wiki/The_Sentinel https://www.c64-wiki.com/wiki/The_Sentinel also employed this technique.