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I was working on emulating apps directly [1] by translating API calls from iOS to Windows APIs using WinObjC [2]. Unfortunately, WinObjC got abandoned and didn'
by janjones 4y ago
I was working on emulating apps directly [1] by translating API calls from iOS to Windows APIs using WinObjC [2]. Unfortunately, WinObjC got abandoned and didn't even contain as many APIs as I thought, so the result cannot emulate complex apps. But it was fun - lots of low-level stuff, patching 3rd-party code, etc.
[1] https://github.com/ipasimulator/ipasim https://github.com/ipasimulator/ipasim
[2] https://github.com/Microsoft/WinObjC https://github.com/Microsoft/WinObjC
- zbowling 4y agoI wish we could open source everything we did at Apportable 7 years ago. Bits of it are up on github including our version of Foundation.
- EMIRELADERO 4y agoContractual constraints?
- Cloudef 4y agoDarling [1] also wants to support iOS API translation [1] https://www.darlinghq.org/ https://www.darlinghq.org/
- zydeco 4y agoI did something similar, but targeting macOS on x86_64, so a lot of things were available through catalyst: https://github.com/zydeco/aah https://github.com/zydeco/aah I abandoned it when macs with Apple Silicon were announced, only some simple apps could run (GeekBench would crash through the Lua test iirc)