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As someone who worked on Macromedia’s and then Adobe’s Flash Player team, I thank you for sharing your experience preserving your Flash content! Did you invest
by cpeterso 4y ago
As someone who worked on Macromedia’s and then Adobe’s Flash Player team, I thank you for sharing your experience preserving your Flash content!
Did you investigate Haxe or OpenFL?
- andai 4y agoCan you comment on why Adobe let Flash die? Did it just become unprofitable compared to their other projects?
- andai 4y agoOr did Apple give them a nice deal in exchange? ;)
- Multicomp 4y agoI guess we will never know hehe
- cpeterso 4y agoAdobe couldn’t figure out how to monetize Flash, other than selling the Flash authoring tool to Flash designers, a dying breed, for a few hundred bucks or bundled in Adobe’s Creative Suite. Adobe tried selling Flash video DRM, which got undercut by Google Widevine, and selling licenses to unlock Flash opcodes for advanced 3D and C++ cross compilation, which was undercut by web technologies like WebAssembly. Also, I think Flash was more expensive to maintain than Adobe’s other design applications because the Flash Player needed constant security patches. Adobe was usually happy to milk cash cow products, such as Director and Shockwave, transferring maintenance to remote teams in India.