3 ms·
Some of the better years of my life a little over a decade ago were spent on mofunzone playing the stick figure fights with friends. I remember bullet time figh
by iKlsR 4y ago
Some of the better years of my life a little over a decade ago were spent on mofunzone playing the stick figure fights with friends. I remember bullet time fighting (matrix clone with swords, guns, slow motion) and there was also an amazing action narrative series called Ray with Southpark themed characters and one of the craziest platformers I ever played called N. I managed to snag some of these a while back and preserve them offline and can still enjoy them using https://ruffle.rs/ https://ruffle.rs/. We lost so many good things from the flash era.
- ddulaney 4y agoN is one of my favorite platformers of all time. Happily, it's still around and doesn't require any Flash hacks! https://www.thewayoftheninja.org/n.html https://www.thewayoftheninja.org/n.html Do you know if there's been any progress on preserving the older Macromedia games? I remember those starting to get flaky even in the Flash heyday.
- iKlsR 4y agoNot to my knowledge, I only got introduced to flash ~2007, I've mostly been going by stuff I can recall and hunting for them on wayback machine.
- vlunkr 4y agoI really hope all these games a preserved somewhere. There are big movements to preserve old console and PC games, but flash, and possibly to a bigger extent, mobile games seem more overlooked. I think there's a tendency to look back at these games as trash, but it was a pretty wildly experimental time. Indie games as we know them now weren't really a thing yet.
- segh 4y agoFlashpoint has a nice UI and I managed to find many old favorites. https://bluemaxima.org/flashpoint/ https://bluemaxima.org/flashpoint/
- Cpoll 4y agoFYI N has some console and PC updated versions. One being N++ https://store.steampowered.com/app/230270/N_NPLUSPLUS/ https://store.steampowered.com/app/230270/N_NPLUSPLUS/
- Vinnl 4y agoWow, hitting a bunch of memories there. Bullet time fighting was amazing, and I had a bunch of friends who were way into N ("way of the ninja") - built a couple of the most popular levels for it. Which also was pretty cool that they were able to do that, come to think of it. I remember one of them dabbling into creating games with Flash as well, and when he got stuck, I encouraged him to reach out to the creator of N to ask how he had solved that. (I think it was collisions with curved floors.) Got a nice message back that explained to him how to do it. Good times.
- kokanee 4y agoMy time spent creating "stick death" videos in Flash as a kid is probably one of the main reasons I'm a software engineer today.