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Also the fact that you only need to pay the £99 fee once; after the executable is signed, notarised and stapled, that's it. I think there might be a network re
by richrichardsson 4y ago
Also the fact that you only need to pay the £99 fee once; after the executable is signed, notarised and stapled, that's it. I think there might be a network request if the executable hasn't been stapled, but it's only to check that it has been notarised in the past, it doesn't check for an active Developer Subscription. At least this is my understanding of the situation, I would be happy to be corrected if any of that is wrong.
- mike_hearn 4y agoAlso - you have to sign code on Windows too! If you don't then Edge will try as hard as possible to stop the user opening it, and AV scanners can get very curious about what you're doing. Maybe Steam doesn't care if your game is signed? I didn't quite follow the logic around notarization either. Steam imposes more requirements and takes a slice of revenue! Notarization is a lot cheaper and faster than that. But I guess the idea is that Steam gives you features, whereas notarization is just a tax.